Since the 15th of November 2014, around 25 dedicated builders have been working on a recreation of The Shire from J.R.R. Tolkien’s “The Lord of the Rings”. The map is at a 1:58 scale and is arguably one of the most detailed and well-researched maps ever made in the game.
Far from just featuring Bilbo and Frodo’s home Bag End, this undertaking shows the whole of The Shire. Bywater Lane, Sackville, Woodhall, Stock, Whitewell, Farmer Maggot’s farmyard, Greenfields, and more all feature.
Historical accuracy was at the forefront, and the source material was Tolkien’s own drawing of the area. For the full gallery, check out the original imgur post, but some of the highlights can be seen below.
Hobbiton-across-the-Water with Bag End in the background. The layout and look of this was based on Tolkien’s drawing of it, and this aptly demonstrates our primary mission – to recreate Tolkien’s vision as faithfully as possible.
The front door of Bag End at sunset. Bag End, the home of Bilbo and Frodo Baggins, is one of the largest hobbit holes (also known as smials) in the Shire, and was one of the first projects we completed.
The Old Mill in Hobbiton, owned by Ted Sandyman.
Bywater Lane, which runs between Hobbiton and Bywater. This was the site of the Battle of Bywater, the final battle in the War of the Ring.
Stock, a village in the Eastfarthing on the banks of the Brandywine. The large building in the centre is the Golden Perch inn, said by Pippin to serve the best beer in the Eastfarthing.
Greenfields, a village in the Northfarthing. It was here in 2747 of the Third Age that a force of hobbits, led by Bandobras “Bullroarer” Took, defeated an invading force of goblins from Mt. Gram.
Tolkien based the Shire upon his memories of an idyllic childhood in rural Warwickshire during the 1890s. As such, the Shire was a rural society whose inhabitants mostly concerned themselves with the growing of crops and rearing of livestock.
A rainy day in harvest season. Our fields are based on a system of four-field crop rotation, where different crops are grown in a field three years out of four and the field is left to “fallow” on the fourth year in order to let the soil rest. This was a system used all over Europe before the advent of industrial fertilisers.
Farmer Maggot’s farmyard and house in the Marish. There are more than 60 such farmhouses across the Shire, and we worked out which farmer owned which set of fields before building them in order to keep the crop rotation consistent.
Whitwell, the farm where Pippin and his family live.
Fields at sunset.
As well as researching old farming techniques, we make sure that we adhere to geological and botanical realism in our terrain. As one of our admins is a professional geologist, we are able to put a great deal of expertise into it.
A mill in Woody End. An oak and willow tree grow over the stream, and there are beds of stinging nettles and Angelica sylvestris on its right bank. We use a mod that allows us to add as many blocks as we need, and so we have a multitude of plant species for use across the Shire.
The tree that Frodo, Sam and Pippin used to hide from the Nazgûl. Bracken grows on the left side of the picture, and the tree itself is shrouded in moss as it is growing in a damp patch of land.
This is the wild part of the Marish, a low-lying area next to the Brandywine in the Eastfarthing. A stream called the Stock-brook runs through it, and the village of Woodhall can be seen amongst the trees in the background.
…to the red sandstone of the Green Hill Country.
The Bridge of Stonebows, where the Great East Road crosses the Brandywine and leaves the Shire. Roads go ever on…
Our players enjoy a few well-earned comforts in the elven camp near Woodhall. I hope you enjoyed taking this in-depth look into our work!